I’m currently running a Star Wars Saga Edition role playing game with my friends. So, I thought I could recount the tales of their adventures here. Here’s a brief introduction about the game, an excerpt from the game book:
“When you play the Star Wars Role-playing Game, you create a unique fictional character that lives in the imaginations of you and our friends. One person in the game, the Game Master (GM) [Yours Truly], controls the villains and other people who live in the Star Wars universe. Through your characters, you and your friends face the dangers and explore the mysteries that your Game master sets before you.”“Anything is possible in the Star Wars Role-playing Game. You can have your character try anything you can think of. If it sounds good and the dice fall in your favor, the action succeeds.”
So as you can see, it’s a dice rolling imagination (with miniatures to represent foes and friends, and a grid map [somewhat like chess tiles] to represent the location of who is where) kind of a game. We were playing D&D (Dungeons & Dragons), but since 4th edition is coming out soon, we stopped and tried the new Star Wars RPG.
The game is set in the “Knights of the Old Republic (KOTOR for short)” Era; it’s about 3,961 years before Star Wars Episode 4 movie. We chose this era because after playing the KOTOR game on the pc, it has the best setting where there still a lot of Siths around battling against the guardians of the Old Republic, the Jedi Order. The setting also gives us the freedom to put whatever stories or ideas that we want without actually changing the history of the Star Wars Universe. (It’s kinda hard to play in any of the movies. Say a player just killed Palpatine before he turned Anakin to Darth Vader? What then? I’m too lazy to think about an alternate future and all that. So…this era would be find to mess with) I have 3 players currently playing my campaign; Nini (my sister), Arman (a younger brother of a close friend who is also a close friend of mine, oh and he’s usually the GM for D&D) and Aizu( a close friend of mine since primary school)
In the next post I’ll give a brief introduction of their characters. Due note that the story is not an accurate telling of what really happened because of some un-star wars-like behavior (who ever heard a Jedi running around in circles as to keep an enemy busy chasing behind him, so that the Jedi’s mates could recuperate and later take pot shots at the enemy chasing the Jedi?) and also because I can’t remember all the details what actually happen. So I’ll try to make the story based on the main plot and more Star Wars-ish like. The story may be a quite lame from other star wars stories that I have read but to tell you the truth, this campaign was supposed to be just a test run. I thought it would be fun to write a story about it no matter how lame the story is. I was chosen as the GM because I know a bit more about the Star Wars Universe and that no one else wanted to be the GM, everyone wanted to play not storytelling! Damn…oh well…Bare in mind that this will be my first attempt on telling a story about one of my games…so, be gentle :)
“When you play the Star Wars Role-playing Game, you create a unique fictional character that lives in the imaginations of you and our friends. One person in the game, the Game Master (GM) [Yours Truly], controls the villains and other people who live in the Star Wars universe. Through your characters, you and your friends face the dangers and explore the mysteries that your Game master sets before you.”“Anything is possible in the Star Wars Role-playing Game. You can have your character try anything you can think of. If it sounds good and the dice fall in your favor, the action succeeds.”
So as you can see, it’s a dice rolling imagination (with miniatures to represent foes and friends, and a grid map [somewhat like chess tiles] to represent the location of who is where) kind of a game. We were playing D&D (Dungeons & Dragons), but since 4th edition is coming out soon, we stopped and tried the new Star Wars RPG.
The game is set in the “Knights of the Old Republic (KOTOR for short)” Era; it’s about 3,961 years before Star Wars Episode 4 movie. We chose this era because after playing the KOTOR game on the pc, it has the best setting where there still a lot of Siths around battling against the guardians of the Old Republic, the Jedi Order. The setting also gives us the freedom to put whatever stories or ideas that we want without actually changing the history of the Star Wars Universe. (It’s kinda hard to play in any of the movies. Say a player just killed Palpatine before he turned Anakin to Darth Vader? What then? I’m too lazy to think about an alternate future and all that. So…this era would be find to mess with) I have 3 players currently playing my campaign; Nini (my sister), Arman (a younger brother of a close friend who is also a close friend of mine, oh and he’s usually the GM for D&D) and Aizu( a close friend of mine since primary school)
In the next post I’ll give a brief introduction of their characters. Due note that the story is not an accurate telling of what really happened because of some un-star wars-like behavior (who ever heard a Jedi running around in circles as to keep an enemy busy chasing behind him, so that the Jedi’s mates could recuperate and later take pot shots at the enemy chasing the Jedi?) and also because I can’t remember all the details what actually happen. So I’ll try to make the story based on the main plot and more Star Wars-ish like. The story may be a quite lame from other star wars stories that I have read but to tell you the truth, this campaign was supposed to be just a test run. I thought it would be fun to write a story about it no matter how lame the story is. I was chosen as the GM because I know a bit more about the Star Wars Universe and that no one else wanted to be the GM, everyone wanted to play not storytelling! Damn…oh well…Bare in mind that this will be my first attempt on telling a story about one of my games…so, be gentle :)
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